

Overall, the expansion is an interesting twist on the now classic Civilization II gameplay mechanics but with a daunting learning curve that requires a lot of patience. These types of terms make any evaluation of the relative values of units and improvements practically impossible until dozens of frustrating hours have been invested in playing the game. While the research tree in any science-fiction game is bound to contain words and expressions with meanings that are not immediately obvious, there is no excuse for names like Cloudbase Academy, Pulse Armor or Dissociative Wave. With all the positive possibilities presented by the new factions, though, the game still suffers from an excess of dubious technical jargon.

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The Pirates, for example, are the first-ever nation in any game of the Civilization family designed to live at sea, while handling the Free Drones represents a first-hand experiment in left-wing politics, the likes of which haven't been seen very often in computer strategy games. While the presence of the Caretakers and Usurpers adds flavor to the game, the new human factions are actually the most interesting to play. If the fate of Planet is so crucial to the ideological future of the Progenitors, why would they wait years for one of their factions to build a huge communication network before sending any other ships to check up on their progress? The game's plot is also rather contrived. Even though the Progenitors are so advanced they actually "built" Planet and their warring ships possess faster-than-light technology, the remnants that survive planet fall must rediscover every scientific advance as if Planet's atmosphere has mysteriously erased their brains and computer memory banks. Unfortunately, in order to keep the game balanced, the designers saddled them with some very awkward limitations. Gameplay mechanics for the aliens are also slightly different in that they have better control over research strategy, do not have to deal with commerce and have unique victory conditions. They can't ever settle their vendettas against each other and can't even talk to humans until they discover the Social Psych technological advance or a human faction learns about their own mentality in similar fashion. Playing the aliens can be fun, mainly for anti-social types. The most obvious improvement is the provision of seven new factions to play, including two offshoots of the ultra-powerful Progenitor alien race who are locked in an ideological blood feud. However, the gameplay options in the expansion are different enough to renew interest in the game and keep it peaked for quite a while. Like most expansion packs, Sid Meier's Alien Crossfire shares the strengths and weaknesses of the game it extends and, in this case, this means a lot of complexity. Given the disappointment that attended the expansion of another Sid Meier game, Civilization II, this is definitely a turn for the better. Once you muster the courage to try it, though, you'll be pleasantly surprised. As such, approaching the expansion, Sid Meier's Alien Crossfire, is enough to give one pause since quite naturally more of the same could logically be expected.
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Sid Meier’s Railroads! has pulled into the station bang on schedule, and all iOS & Android passengers are now invited … Read More 15:00:00 Sid Meier’s Railroads! makes tracks to mobile on April 5thĮxtra! extra! read all about it! Tycoon classic scheduled to arrive on iOS & Android April 5th, for $12.99 / £11.99 / €14,99.Sid Meier's Alpha Centauri, the game for which this expansion is designed, is an incredibly complicated strategy title with an extremely steep learning curve that requires mastering a dictionary's worth of world-class techno-babble. Since the arrival of Sid Meier’s Railroads! on iOS & Android just two short days ago, we’ve been shouting about it fro … Read More 11:00:00 All aboard! Sid Meier’s Railroads! - out now on iOS & Android Compete with world leaders and industrial titans to achieve the ultimate goal - becoming the greatest railroad tycoon of the age! Latest News 10:15:00 The Mail Train - Ask Us Anything on r/Games! Grow profits through efficiency, innovation, and shrewd business decisions as you acquire valuable patents, trade stocks, and build or buy industries. In this captivating mix of model train set and railway management simulator, lay tracks and optimise routes to establish lucrative networks of cities and industries, transporting passengers, raw materials and goods across continents. Become history’s greatest rail baron in Sid Meier’s Railroads!, a classic of the tycoon genre coming to mobile.
